Grimnir - Spirit of the North 2

Rig and animation not by me.

Grimnir - Spirit of the North 2

This is the main antagonist for Spirit of the North 2 in its human form. This was really fun to do I participated in concept and design changes ( we needed to edit the design to ease strain on several departments and in engine) and did the Sculpt, Retopo, UV, Haircard Grooms, and Texturing for this fine fellow. The concept I was given used AI so I had to redesign parts to work in terms of proportions and form.

One of the central pillars of the design in this game was for each artist to push the ability of what Unreal 5 could handle with fluidity.
Single player 3D Platformer game.
Publishing on Ps5, Pc, and XBox
250k Tris- including groom
4 - 4k texture maps

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